Artifact was released in 2018, and despite some initial interest the card game’s player count soon cratered. The community criticized Artifact’s monetization model and progression difficulties. Valve soon announced that small updates would not be able to fix the game’s core problems and announced it would be working on large-scale overhauls.
“Artifact represents the largest discrepancy between our expectations for how one of our games would be received and the actual outcome,” Valve wrote in a blog post announcing the re-development.While it’s not yet known what steps Valve has taken to fix Artifact and make it more popular with players, but Valve is taking big steps.
For more, check out IGN’s First this month where we previewed the first 4 hours of Half-Life: Alyx, answer your biggest Valve questions, and our exclusive interview with Gabe Newell and Half-Life: Alyx developer Robin Walker.
Matt Kim is a reporter for IGN.
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