It’s unclear whether this move has been taken in response to the game’s success following the coronavirus outbreak, which originated in China. Ndemic has said it’s working to reverse the decision by contacting the Cyberspace Administration of China to understand its reasoning.Previously, Ndemic had released a statement asking players not to rely on the game for information about the spread of coronavirus – although the developer does tout the game’s educational value, with the US Centre for Disease Control publicly recognising it. Nothing will change for the game outside of China, but it’s a puzzling situation.
China is notably restrictive around video games – between 2000 and 2015 there was a ban on the production, import and sale of consoles and arcade machines and, as recently as last year, the country legally banned children from playing games after 10pm, among other provisions.
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