A 4th wall breaking RPG that makes its characters and the world surrounding them aware of you – the player.
It all begins in a remote village, where a young man called Shawn travels together with his friends to the Temple of the Clouds.
There, Shawn gets into contact with you(!) – a guardian spirit. A bodyless entity from ancient tales… that talks in his head! You directly interact with him through the 4th wall as your own character in the game’s world. Your relationship to him and the other characters will shape the events unfolding.
The main focus lies on the bond between you and Shawn and how well you two get along as you travel the world of Alterna. Shawn’s affection towards you and other characters is influenced based on what you say to him during the course of the story!
The game incorporates a turn-based battle system, fused with action-commands for certain skills that require precise timed-inputs. Each character brings their own battle-style into play for a thrilling battle experience. For example, Cassandra uses a bow which requires you to really take aim at the enemies to land a critical hit:
I’ve been working on Numina for quite some time now. In the beginning it was a German-only release, but I wanted to present the project to a broader audience, which is why this demo also ships with an English localization.
I currently don’t have a set release date for the full game, because I’m still working on it. But I’m very excited about this first international release and I can’t wait to hear your feedback!
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