“Kate is searching for her former mentor, Hawkeye,” reads the offical blurb, “but along the way she discovers a conspiracy involving Nick Fury, time travel, and a frightening new enemy.”
Gameplay of Kate shows her using both ranged bow attacks, melee finishers with a sword, and being able to teleport short distances (using Quantum tech stolen from A.I.M). As you’d hope from a Hawkeye, Kate comes with multiple arrow types – Razor, Scatter, Explosive, and Smokescreen. She can also create a distracting Decoy hologram, use a Warp Arrow to teleport, and can use her Ultimate to fire Quantum empowered arrows.We also see a Super Adaptoid boss that combines visual elements of Iron Man, Thor, and Captain America, and combines “all of the Avengers powers”
Taking A.I.M. is the first new chapter of Season 1 of the Avengers Initiative campaign. After being thought dead, Kate embarks on a rescue mission for her mentor, Clint “Hawkeye” Barton – using a bridge through time to rescue him, and cut antagonist Monica Rappaccini “off from her future self”.
Operations promise to add heroes, villains, missions, biomes, and more – and they’ll be structured in arcs like the Marvel comics they’re inspired by. Taking A.I.M. will also offer exclusive rewards.
A brief teaser also shows that Clint Barton will be added as a playable character in early 2021, as part of Operation Future Imperfect, which will take place in a future where “all hope is lost” – including a villainous Old Hulk. Gameplay reveals will be coming in the very near future, according to developer Crystal Dynamics.
The teaser also confirmed that next-gen versions of the game will arrive in early 2021. More improvements are also promised, including cross-platform play.
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