Welcome to the IGN Unfiltered, our monthly interview series where we sit down with the best, brightest, and most fascinating minds in the video game industry. (Catch up on the other 40-something episodes here.) Our guests this month are two of the leaders behind the 2016 reboot of DOOM and the upcoming sequel DOOM Eternal, Hugo Martin and Marty Stratton. In this interview, Martin and Stratton discuss everything from the failed DOOM 4 prototype to why they think DOOM’s revival succeeded where Star Wars didn’t, and much more!
Check out the episode in the video above, but if you’d prefer to listen to the full, unedited episode, here’s an audio-only podcast download link. One way or the other we hope you’ll check out the interview!
Here’s a preview clip, in which Martin comments on the key to DOOM’s welcome return versus the mixed reaction Star Wars has received in Disney’s hands:[ignvideo url=”https://www.ign.com/videos/2020/02/18/doom-devs-on-why-some-people-like-new-doom-but-not-new-star-wars-ign-unfiltered”]
And if you missed it, here’s the previous episode of Unfiltered, in which Star Wars Jedi: Fallen Order and God of War III director Stig Asmussen discusses the behind-the-scenes stories of making both of those beloved games:[ignvideo url=”https://www.ign.com/videos/2019/12/17/how-stig-built-god-of-war-and-star-wars-jedi-fallen-order-ign-unfiltered-47″]
Catch up on every episode of IGN Unfiltered here, including conversations with Bethesda game director Todd Howard, Ubisoft CEO Yves Guillemot, former PlayStation boss Jack Tretton, Journey creator Jenova Chen, Halo boss Bonnie Ross, and many more![poilib element=”accentDivider”] [widget path=”ign/modules/recirc” parameters=”title=More%20IGN%20Unfiltered&type=articles%2Cvideos&tags=unfiltered&count=6&columnCount=6&theme=article”] [poilib element=”accentDivider”]
Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.
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