DOOM Eternal forgoes the traditional DeathMatch multiplayer that DOOM (2016) had (and the original 1993 DOOM invented) and is instead trying something bolder and more original: Battlemode. This 2v1 asymmetrical mode pits two player-controlled Demons (choosing from the Revenant, Archvile, Pain Elemental, Mancubus, and Marauder) against one player-controlled Slayer. The Slayer has to kill both demons before either of them can respawn. It’s an intriguing game of cat-and-mouse, layered with strategy. In the video above, DOOM Eternal director Hugo Martin talks through a round with IGN’s James Duggan playing as the Slayer and two id Software developers controlling the Demons.
We’re covering DOOM Eternal all February long as part of IGN First, IGN’s monthly “cover story” of sorts. If you missed any of our coverage so far, get caught up! And keep checking back all month long for more![ignvideo url=”https://www.ign.com/videos/2020/02/03/the-first-10-minutes-of-doom-eternal-gameplay-4k60fps-ign-first”]
DOOM Eternal will be released on March 20 for PC, PS4, Xbox One, and Google Stadia, with a Nintendo Switch version hitting later.[poilib element=”accentDivider”]
Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.
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